Introduction
A class of games with two players in which one player is
informed while the other is not
The informed party plays first by sending a signal that may
reveal information relating to its type
The uninformed party then tries to decipher these signals
by some interpretative scheme in order to make inferences
about hidden information
Examples: The framed degree in your doctor’s office, the
celebrity endorsement of a popular cosmetic, etc.
Useful for inferring information
Needs interpretation
Subject to manipulation