[size=13.7143px]The goods-leisure framework is a utility-maximisation microeconomic framework in which an individual derives
[size=13.7143px]utility from the consumption of goods and allocation of time to leisure, subject to budget and total time constraints.
[size=13.7143px]The constraints capture the trade-off between consumption and leisure, which translates into the time allocation
[size=13.7143px]decision between income-generating work and non-salaried leisure. [size=13.7143px]In this framework, travel choice is modelled as a
[size=13.7143px]discrete decision concerning the mode of travel that incurs monetary and time costs. [size=13.7143px]In the existing microeconomic
[size=13.7143px]models of time use, energy consumption and expenditure are included only implicitly in the budget constraint, which
[size=13.7143px]is too restrictive to accurately capture the interactions between transport and energy sectors.
[size=13.7143px]商品-休闲框架是一个个人获得的效用-最大化微观经济框架
受预算和总时间限制,从商品消费和时间分配到休闲的效用。
约束条件捕获了消费和休闲之间的权衡,这转化为时间分配
在赚取收入的工作和无薪休闲之间做出抉择。
在这个框架中,旅行选择被建模为a
离散决策的旅行方式,导致金钱和时间成本。
在现有的微观经济中
时间使用、能源消耗和支出的模型仅隐含在预算限制中
限制太大,无法准确捕捉运输和能源部门之间的相互作用。