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2022-03-06
摘要翻译:
在介绍了权限共享的广泛背景后,我们概述了在UV系统的地面操作员界面设计中引入更自然的交互应该如何帮助单个操作员管理他/她任务的复杂性。引入新的模式是实现我们下一代GOI愿景的手段之一。一个更基本的方面在于交互管理器,它应该有助于平衡操作员在任务和交互之间的工作量,特别是通过对生成和解释采用多策略方法。我们打算将这些原则应用到Smaart原型的上下文中,并且从这个角度出发,我们说明如何描述与特定操作情况相关联的工作负载。
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英文标题:
《Cooperative interface of a swarm of UAVs》
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作者:
Sylvie Saget, Francois Legras, Gilles Coppin
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最新提交年份:
2008
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分类信息:

一级分类:Computer Science        计算机科学
二级分类:Artificial Intelligence        人工智能
分类描述:Covers all areas of AI except Vision, Robotics, Machine Learning, Multiagent Systems, and Computation and Language (Natural Language Processing), which have separate subject areas. In particular, includes Expert Systems, Theorem Proving (although this may overlap with Logic in Computer Science), Knowledge Representation, Planning, and Uncertainty in AI. Roughly includes material in ACM Subject Classes I.2.0, I.2.1, I.2.3, I.2.4, I.2.8, and I.2.11.
涵盖了人工智能的所有领域,除了视觉、机器人、机器学习、多智能体系统以及计算和语言(自然语言处理),这些领域有独立的学科领域。特别地,包括专家系统,定理证明(尽管这可能与计算机科学中的逻辑重叠),知识表示,规划,和人工智能中的不确定性。大致包括ACM学科类I.2.0、I.2.1、I.2.3、I.2.4、I.2.8和I.2.11中的材料。
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一级分类:Computer Science        计算机科学
二级分类:Human-Computer Interaction        人机交互
分类描述:Covers human factors, user interfaces, and collaborative computing. Roughly includes material in ACM Subject Classes H.1.2 and all of H.5, except for H.5.1, which is more likely to have Multimedia as the primary subject area.
包括人为因素、用户界面和协作计算。大致包括ACM学科课程H.1.2和所有H.5中的材料,除了H.5.1,它更有可能以多媒体作为主要学科领域。
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一级分类:Computer Science        计算机科学
二级分类:Multiagent Systems        多智能体系统
分类描述:Covers multiagent systems, distributed artificial intelligence, intelligent agents, coordinated interactions. and practical applications. Roughly covers ACM Subject Class I.2.11.
涵盖多Agent系统、分布式人工智能、智能Agent、协调交互。和实际应用。大致涵盖ACM科目I.2.11类。
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英文摘要:
  After presenting the broad context of authority sharing, we outline how introducing more natural interaction in the design of the ground operator interface of UV systems should help in allowing a single operator to manage the complexity of his/her task. Introducing new modalities is one one of the means in the realization of our vision of next- generation GOI. A more fundamental aspect resides in the interaction manager which should help balance the workload of the operator between mission and interaction, notably by applying a multi-strategy approach to generation and interpretation. We intend to apply these principles to the context of the Smaart prototype, and in this perspective, we illustrate how to characterize the workload associated with a particular operational situation.
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PDF链接:
https://arxiv.org/pdf/0811.0335
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