摘要翻译:
在本研究中,我们试图回答这样一个问题:在热力学极限下,是什么引发了合作行为,并求助于公共物品博弈。利用对策论中一维Ising模型最近邻耦合哈密顿量与收益映射的思想,计算了热力学极限下对策的磁化性。我们在两个参与者公共物品博弈的热力学极限中看到了一个相变。我们观察到惩罚作为公共物品博弈双方触发合作或提供策略的外场,而成本可以作为抑制合作或搭便车的导火索。最后,报酬也作为提供的一个触发因素,而逆温度(选择的波动)的作用是在战略选择中引入随机性。
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英文标题:
《Triggers for cooperative behavior in the thermodynamic limit: a case
study in Public goods game》
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作者:
Colin Benjamin, Shubhayan Sarkar
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最新提交年份:
2019
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分类信息:
一级分类:Physics 物理学
二级分类:Physics and Society 物理学与社会
分类描述:Structure, dynamics and collective behavior of societies and groups (human or otherwise). Quantitative analysis of social networks and other complex networks. Physics and engineering of infrastructure and systems of broad societal impact (e.g., energy grids, transportation networks).
社会和团体(人类或其他)的结构、动态和集体行为。社会网络和其他复杂网络的定量分析。具有广泛社会影响的基础设施和系统(如能源网、运输网络)的物理和工程。
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一级分类:Physics 物理学
二级分类:Statistical Mechanics 统计力学
分类描述:Phase transitions, thermodynamics, field theory, non-equilibrium phenomena, renormalization group and scaling, integrable models, turbulence
相变,热力学,场论,非平衡现象,重整化群和标度,可积模型,湍流
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一级分类:Computer Science 计算机科学
二级分类:Computer Science and Game Theory 计算机科学与博弈论
分类描述:Covers all theoretical and applied aspects at the intersection of computer science and game theory, including work in mechanism design, learning in games (which may overlap with Learning), foundations of agent modeling in games (which may overlap with Multiagent systems), coordination, specification and formal methods for non-cooperative computational environments. The area also deals with applications of game theory to areas such as electronic commerce.
涵盖计算机科学和博弈论交叉的所有理论和应用方面,包括机制设计的工作,游戏中的学习(可能与学习重叠),游戏中的agent建模的基础(可能与多agent系统重叠),非合作计算环境的协调、规范和形式化方法。该领域还涉及博弈论在电子商务等领域的应用。
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一级分类:Economics 经济学
二级分类:Econometrics 计量经济学
分类描述:Econometric Theory, Micro-Econometrics, Macro-Econometrics, Empirical Content of Economic Relations discovered via New Methods, Methodological Aspects of the Application of Statistical Inference to Economic Data.
计量经济学理论,微观计量经济学,宏观计量经济学,通过新方法发现的经济关系的实证内容,统计推论应用于经济数据的方法论方面。
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一级分类:Quantitative Biology 数量生物学
二级分类:Populations and Evolution 种群与进化
分类描述:Population dynamics, spatio-temporal and epidemiological models, dynamic speciation, co-evolution, biodiversity, foodwebs, aging; molecular evolution and phylogeny; directed evolution; origin of life
种群动力学;时空和流行病学模型;动态物种形成;协同进化;生物多样性;食物网;老龄化;分子进化和系统发育;定向进化;生命起源
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英文摘要:
In this work, we aim to answer the question: what triggers cooperative behavior in the thermodynamic limit by taking recourse to the Public goods game. Using the idea of mapping the 1D Ising model Hamiltonian with nearest neighbor coupling to payoffs in the game theory we calculate the Magnetisation of the game in the thermodynamic limit. We see a phase transition in the thermodynamic limit of the two player Public goods game. We observe that punishment acts as an external field for the two player Public goods game triggering cooperation or provide strategy, while cost can be a trigger for suppressing cooperation or free riding. Finally, reward also acts as a trigger for providing while the role of inverse temperature (fluctuations in choices) is to introduce randomness in strategic choices.
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PDF链接:
https://arxiv.org/pdf/1804.06465